Version progress and public release status, recorded separately.
Downloads available
Queen Bee: colony processing and replay fixes
Fixes multi-hive recall and entrance selection, and improves large-colony processing. Prevents bee entity-cramming deaths. Bees pass through each other during departure/attack; normal pushing returns when both stop attacking. Other damage, solid blocks and post-sting death remain. Fixes Flashback crashes when following a transformed bee player, preserving the queen appearance.
Keeps any-hotbar badge activation, V transformation, left-click hive entry and J quest hints.
Select your own badge in any hotbar slot and right-click to enable abilities. Press V, then left-click your own nest to enter, even while holding the badge. Right-click no longer enters the hive. Empty-hand or non-badge right-click on a vanilla natural bee nest (BEE_NEST) still discovers the guide; Shift-right-click upgrades remain unchanged.
Queen Bee 0.3.22 works standalone. For Wolf King co-installation use 0.2.13-realm.1, not older badge protocols. Compatibility of this Bee version with Ocean Walker is not yet confirmed.
Select your badge in any hotbar slot, right-click to activate, then press V. Includes immediate 100-block sonar, one companion per 2.6 seconds, LV4 breaches with one companion and LV5 contact rams, plus feeding and sonar sounds.
Standalone installation supported. Co-installation requires shared-badge Wolf 0.2.13 / Bee 0.3.21; do not combine with older public versions.
Queen Bee: Traditional Chinese and English support
Supports Traditional Chinese and English in-game text. Long dialogues are paginated, and Scent text scales for smaller windows. V / J / G / R / H controls and quest progress are retained. Queen Bee clients and servers must use the same version; update them together.
Standalone JAR and bilingual instruction ZIP downloads are available. No initial map required.
Wolf King: Traditional Chinese and English support
Supports Traditional Chinese and English in-game text. Long dialogues are paginated, and Scent text scales for smaller windows. V / J / G / R / H controls and quest progress are retained.
Standalone JAR and bilingual instruction ZIP downloads are available. No initial map required.
Queen Bee: shared transformation and quest-display keys
Transform / Return to Human (default V): the badge in hotbar slot one selects wolf or bee form; press again to return to human form. Exit the hive before returning to human form. V is “Transform / Return to Human” and J toggles the shared quest HUD; both select the chapter from your own badge in hotbar slot one. Wolf skills use G for Scent, R for Pounce and H for Call Wolves. Both mods share transformation and quest-display bindings; separate Bee B / K controls are retired. This upgrade resets these mod keys to their correct defaults once. Later custom bindings save normally, and quest progress is unchanged.
If both Wolf King and Queen Bee are installed, update both to these versions and keep only one JAR per mod.
Wolf King: shared transformation and quest-display keys
Transform / Return to Human (default V): the badge in hotbar slot one selects wolf or bee form; press again to return to human form. Exit the hive before returning to human form. V is “Transform / Return to Human” and J toggles the shared quest HUD; both select the chapter from your own badge in hotbar slot one. Wolf skills use G for Scent, R for Pounce and H for Call Wolves. Both mods share transformation and quest-display bindings; separate Bee B / K controls are retired. This upgrade resets these mod keys to their correct defaults once. Later custom bindings save normally, and quest progress is unchanged.
If both Wolf King and Queen Bee are installed, update both to these versions and keep only one JAR per mod.
Adds Minecraft 26.3 support with Fabric Loader 0.19.5, Fabric API 0.161.0+26.3 and Java 25. The 26.2 downloads remain available; match each mod and dependency to your game version.
Standalone JAR and bilingual instruction ZIP downloads are available. No initial map required.
Adds Minecraft 26.3 support with Fabric Loader 0.19.5, Fabric API 0.161.0+26.3 and Java 25. The 26.2 downloads remain available; match each mod and dependency to your game version.
Standalone JAR and bilingual instruction ZIP downloads are available. No initial map required.
Use the Wolf Clan Challenge to enter a built-in realm from a new world with any seed. No legacy map is required. New and old guides remain version-specific.
Standalone JAR and bilingual instruction ZIP downloads are available. No initial map required.
Version 0.3.16 fixes relocation getting stuck at 100% when side and overhead leaves block a bee. Safe movement in separate components preserves trees, collision checks and water avoidance. Existing stuck relocations can resume after upgrading. Includes the 0.3.15 performance improvements.
Standalone JAR and bilingual instruction ZIP downloads are available. No initial map required.
Reduces mesh-update stutter during growth while preserving appearance, growth and combat rules. Tested in a single-duck comparison with Complementary Reimagined r5.9.3; performance varies with hardware, resolution, view distance and scene.
Fixes multi-hive recall and entrance selection, and improves large-colony processing.
Prevents bee entity-cramming deaths. Bees pass through each other during departure/attack; normal pushing returns when both stop attacking. Other damage, solid blocks and post-sting death remain.
Fixes Flashback crashes when following a transformed bee player, preserving the queen appearance.
Select your own badge in any hotbar slot and right-click to enable abilities. Press V, then left-click your own nest to enter, even while holding the badge.
No fixed slot is required. Switching items or storing the badge preserves activation. J toggles hints for the active chapter. Inside a hive, disabling, switching chapters and returning to human form are blocked; exit the hive first.
Right-click no longer enters the hive. Empty-hand or non-badge right-click on a vanilla natural bee nest (BEE_NEST) still discovers the guide; Shift-right-click upgrades remain unchanged.
Transform / Return to Human (default V): the badge in hotbar slot one selects wolf or bee form; press again to return to human form. Exit the hive before returning to human form.
V is “Transform / Return to Human” and J toggles the shared quest HUD; both select the chapter from your own badge in hotbar slot one. Wolf skills use G for Scent, R for Pounce and H for Call Wolves. Both mods share transformation and quest-display bindings; separate Bee B / K controls are retired. This upgrade resets these mod keys to their correct defaults once. Later custom bindings save normally, and quest progress is unchanged.
If both Wolf King and Queen Bee are installed, update both to these versions and keep only one JAR per mod.
Transform / Return to Human (default V): the badge in hotbar slot one selects wolf or bee form; press again to return to human form. Exit the hive before returning to human form.
V is “Transform / Return to Human” and J toggles the shared quest HUD; both select the chapter from your own badge in hotbar slot one. Wolf skills use G for Scent, R for Pounce and H for Call Wolves. Both mods share transformation and quest-display bindings; separate Bee B / K controls are retired. This upgrade resets these mod keys to their correct defaults once. Later custom bindings save normally, and quest progress is unchanged.
If both Wolf King and Queen Bee are installed, update both to these versions and keep only one JAR per mod.
Adds Minecraft 26.3 compatibility. Keep the 26.2 game directory and its backups separate.
Flashback 0.43.5: English recording, replay, seeking, reload and PNG export are supported. Its Traditional Chinese interface has a known font initialization issue; normal Traditional Chinese gameplay is unaffected by this recording-tool limitation.
Adds Minecraft 26.3 compatibility. Keep the 26.2 game directory and its backups separate.
Flashback 0.43.5: English recording, replay, seeking, reload and PNG export are supported. Its Traditional Chinese interface has a known font initialization issue; normal Traditional Chinese gameplay is unaffected by this recording-tool limitation.
Existing-player update · r9 moonlight and pack tactics
Innate Wolf Soft Moonlight retains natural colors and shadows.
Each designated Pounce practice zombie needs two normal Pounces and your own lethal Pounce. Individual completion is saved.
Pack wolves spread and alternate attacks with a 1.4x approach, retreat and handoff tempo. Accepted attacks on the Wolf-form leader retarget the attacker or arrow shooter. Actual hit frequency varies with terrain and pathing.
Includes partial deposits, mentor coordinate prompts, local ecology and bone-drop updates. Keep your existing world; never overwrite saves.
Completing Walk with Wolves awards the Wolf Clan Badge. Eligible existing players receive one when inventory space is available.
Place the badge directly in the purple (#9c478b) first hotbar slot to use V transformation, G scent, R pounce and H howl. Each ability still requires its quest unlock.
A badge stored inside a bundle is inactive. Unequipping it stops effects and safely returns you to human form without resetting cooldowns or progress.
Only the badge is retained on death; bundles and ordinary items follow normal death drops. The badge cannot be dropped or stored in external containers.
Includes r2/r3/r4 fixes. Replace only the mod; preserve your world and Fabric API.
Removes fences and gates from retired supply points, restores grass inside and preserves animals. Cleanup runs when you enter and load the area.
Unexpected alterations, water or attached blocks cause cleanup to be deferred, preserving the scene instead of overwriting it.
The three-block perimeter around the Wolf Den is protected: X34..95, Y72..112, Z-26..23. Gathering remains available outside this area.
Includes r2 four-waypoint tracking, saved progress and disabled supplies, plus r3 post-victory scene cleanup and the completed-player respawn checkpoint overriding beds and anchors.
Replace only the mod and keep your world; r3 to r4, reopening and backup recovery passed checks.
After victory, the waiting Wolf King and three guardians no longer respawn. Recruited following wolves are unaffected.
After completing all five stages, death returns you to the former Wolf King position (128,97,-2), overriding beds and respawn anchors. This also applies to previously completed saves; unfinished players retain their spawn behavior.
Includes r2 fixes for all four tracking waypoints, saved waypoint progress and removal of quest supplies.
r2 to r3 updates, reopening and backup recovery passed checks while preserving the existing world and player progress.
Tracking requires wolf form, a valid original home mark and all four waypoints. Progress persists across world reopening.
Players still tracking after updating keep their home mark but must complete unsaved waypoints. Completed and material hand-in stages do not roll back.
Removed all quest supplies, stone swords, cooked food and bone-chest refills. Gather materials yourself; existing inventory is retained.
r1 to r2 waypoint persistence, reopening, completion and backup recovery passed checks; keep your existing world and progress.
The initial map repairs 222 terrain cells, including the final four, and removes the specified initial surface witch. The den apron ward expands to X80–109, Y72–112, Z21–38. Existing worlds receive mod protection only, without automatic terrain filling or witch removal. Retains r9 gameplay and existing recording appearance / capture HUD. Gameplay revision remains 9.
Wolf King Ridge — Trial at the Summit
Stone stairs lead to an open-air arena beneath twin banners and a wolf relief.
v1.0.0
Published · Existing-player update
r9 released: moonlight and pack tactics
Soft Moonlight retains natural colors and shadows. Pounce practice requires your own final blow on each zombie and saves individual progress. Pack combat uses a 1.4x tempo and responds to attackers, including arrow shooters. The updated guide also covers partial deposits, local wildlife, wards and installation.
Wolf King Ridge — Trial at the Summit
Stone stairs lead to an open-air arena beneath twin banners and a wolf relief.
v1.0.0
Local version · Not publicly released
Version one established
The first version begins with the Wolf Den chapter: mentor trials, wolf form, scent tracking, pounce and the Wolf King challenge. A public download date has not been confirmed.
Wolf King Ridge — Trial at the Summit
Stone stairs lead to an open-air arena beneath twin banners and a wolf relief.